Europeans countries which use the blockchain technology

Europeans countries which use the blockchain technology

The blockchain technology reaches far beyond the financial institution and some believe it has more potential to help other fields more than ever. Bitcoin brought the world into a new age of transparency and no matter what will happen to cryptocurrencies, the blockchain technology is here to stay. What European countries are using the blockchain technology? From research institutions to personal data-keeping, the potential is huge.

The European Union is actively engaging in programmes striving to further research blockchain and pursuing innovation. The aim of the EU is to accelerate the development of blockchain within its borders. That’s why the European Union Blockchain Observatory & Forum was founded, to foster all the discussions and blockchain innovations for the European countries. Funding for blockchain projects can be acquired through the Horizon 2020 program, which supports projects in the European Union. Horizon 2020 is investing €300 million in blockchain projects. 

Austria

The Austrian government announced its support for blockchain forming a new research institute for crypto-economy and securing an €8 million fund.

Denmark

In Denmark, the Liberal Alliance used the blockchain technology to have an election. A local branch in Hvidovre was the first one in the world to use the blockchain technology to perform e-elections.

Estonia

When speaking about blockchain at a national level, Estonia is already an example in most conferences. Estonia started testing the technology more than 10 years ago and it was the first country to use blockchain on a national level.

The Estonian government uses the blockchain technology to operate the national health, judicial and commercial registries and plans to expand it even further, to cybersecurity and personal medicine. The ‘most advanced digital society’ created a program called e-Estonia, which helps all online services. For instance, 98% of Tax files are done online, 98% of the population has a digital ID and 44% of Estonians vote online. To top it all up, 99% of the health data is stored on the blockchain.

Estonia is also proud of its juridical process, having the second fasted court proceedings in Europe. And the Ministery of Justice used the blockchain technology to inform the public about every law draft using the online database called e-Law, since 2003.

Georgia

Georgia is trying to win back the trust of its population and has launched the first-ever blockchain land-registry system. With an average of 3 minute registration time, there are now more than 1.5  million land titles.

Germany

Germany is looking actively into the blockchain technology. That’s why the German government has released a strategy on how to use blockchain opportunities for digital transformation.

A ‘Blockchain Lab’ was established to understand the potential of the distributed ledger technology and to reach the United Nations Sustainable Development Goals.

Ireland

Ireland is also preoccupied with the impact of blockchain and published a discussion paper on digital currencies and the subsequent blockchain technology. The Ministery of Finance also created a working group to understand and be proactive in the regulatory approaches.

The government of Ireland partially funded Blockchain Ireland, which was created to help promote and distribute information all across Ireland. The Department of Public Expenditure and Reform, together with the Department of Finance organises Blockathon, a hackathon that aims to identify and analyse real-life uses cases for blockchain in the public sector.

Italy

After joining the European Blockchain Association, Italy amended regulations to define the blockchain technology and smart contracts.

Latvia

The Latvian Ministry of Finance published a memorandum, together with the ministries of Lithuania and Estonia, which includes the support of innovations and new technologies regarding regional fintech solution such as DLT.

Lithuania

Lithuania takes the blockchain serious as the Central Bank of Lithuania has launched LBChain, a sandbox for blockchain products. The bank also published an updated position on virtual assets such as cryptocurrencies, explaining how these can be used.

Luxembourg

The Luxembourg government created Infrachain, a non-profit organization, which aims to put in place community-driven governance for blockchain use.

Malta

Malta strives for modernization and efficiency of business processes as well and that why it will adopt Malta Business Registry. The government also launched Blockcerts, a system for verifying credential for education.

The Netherlands

The city of Groningen, in the Netherlands, has a proof of concept to help its citizens with their financial debts. The services included consist of debt assistance, debt prevention and income management. They store all financial records in a private blockchain.

The Netherlands also thought of Pension Infrastructure, a project to administrate pensions. Another city, Zuidhorn, won the Sampp Business Innovation Research competition with their project that supports financially children living in poverty.

Slovenia

Slovenia plans to become Digital Slovenia in 2020, as the Blockchain Slovenia launched a digitization plan which includes an initiative to explore the DLT technology. The Slovenian government also launched Bitcoin City, a commercial complex where paying with cryptocurrency is possible.

Spain

In Spain, the government of Catalonia launched IdentiCAT, a self-sovereign identity project, which can be privately managed by citizens.

In the city of Valls, launched Municipal Data Portal, a project which publishes data sets and resources in the local municipal web portal and on the blockchain.

The port of Valencia, blockchain is used to offer transparency and security to the supply chain.

Sweden

In Sweden, the government is testing transfers of real estate in the land registry (Lantmäteriet) and other multi-party transactions on the blockchain.

The municipality of Zug, Switzerland, tested Zug Digital ID, a government-issued self-sovereign identity on the Ethereum blockchain.

Ukraine

The government of Ukraine announced its plans to move government information to a blockchain platform. The Ukrainian Ministry of Finance piloted trial auctions using blockchain and announced plans to define cryptocurrencies in Ukraine.

United Kingdom

In the UK, a digital asset platform was set up to explore the blockchain potential in the UK real estate industry. The Food Standards Agency completed a trial to track distribution of meat with the use of blockchain. This pilot was the first time blockchain was used as a regulatory tool in the food industry.

The Isla of Man wants to attract more blockchain companies on the island and has launched a sandbox designed to help companies overcome regulatory hurdles.

The Associated British Ports(ABP) is the leading port operator in the United Kingdom and is currently testing the use of blockchain to facilitate trace through its marine terminals.

UNICEF will start accepting crypto donation, but will not convert it to fiat

UNICEF will start accepting crypto donation, but will not convert it to fiat

Will charities and worldwide organizations help in the mass adoption of cryptocurrencies?

Cryptocurrency adoption took a significant step forward with information that UNICEF will shortly be accepting Bitcoin (BTC) and Ethereum (ETH) contributions.

Christina Lomazzo along with her blockchain team at the United Nations Children’s Fund (UNICEF) will allow the donation of cryptocurrencies.

This pilot program will mark the first moment when the foundation will accept cryptocurrency in the form of donation. The very first donation made will come from the Ethereum Foundation and consists of a contribution of 1 BTC and 10,000 ETH. The pilot program will also be a collaboration with UNICEF USA, UNICEF Australia, UNICEF New Zealand, and UNICEF France.

An important aspect of this program is that UNICEF will not convert the cryptocurrencies into fiat. Instead of mechanically convert them into fiat money, the global organization appears to be interested in HODLing and spending cryptocurrencies.

The idea behind the move is to enhance transparency and increase the number of contributors. With each donation listed on the blockchain, there’s very little space to ‘shed’ funds and what’s visible on the public ledger.

International Organizations Appear to Blockchain Technology

The United Nations and its branches have shown themselves receptive to cryptocurrencies. There’s presently a ‘paradigm change’ happening at the greatest levels of worldwide power which might imply a wave of adoption is forthcoming.

The pro-cryptocurrency place goes much beyond UNICEF. This past year, Antonio Guterres, the UN secretary-general, talked about the chance of utilizing blockchain technologies in solving world problems. The program’s focus is to supply ultra-accessible monetary services and electronic networks from 2030.

UNICEF has taken the bold move of accepting cryptocurrencies and not converting them to liquid cash. Instead, they’re betting long-term on the idea. Let’s hope that other international organizations follow. Let us hope that other organizations will follow.

Poli Iasi is the first Romanian football club to be sponsored by a cryptocurrency start-up

Poli Iasi is the first Romanian football club to be sponsored by a cryptocurrency start-up

Footballcoin, the first blockchain fantasy game, is now the official sponsor of Politehnica Iasi, a football team from the Romanian football championship, Liga 1.

XFC, the official cryptocurrency of the game, is now closer in creating a bridge between the world of live sports and fantasy games.

Poli Iasi Football Club, one of the best football teams in the Romanian football championship, is now endorsing a fantasy football manager blockchain game.

ACSMU Politehnica Iași, was officially founded in 2010, and it represents the most important Romanian football team in the north part of Romania.

Despite their complicated past, the team made its way to the first league of Romania after only 2 years of playing in the second league. In 2016, Poli Iasi managed to qualify for the preliminary round for the Europa League championship. 

The most recent results from the newly started Romanian championship are promising and the players are excited.

Poli Iasi is the first Romanian football club to be sponsored by a cryptocurrency start-up

FootballCoin is the official sponsor of the Romania football league team Poli Iasi

Footballcoin, the official sponsor of Poli Iasi, is a blockchain project and one of the few cryptocurrency and blockchain projects that has a completely functional product since 2017.


The blockchain game offered by FootballCoin is meant as a bridge between the football world and the blockchain world and it aims to spread awareness on the functionalities of blockchain and cryptocurrencies. FootballCoin is starting its third year, as an active fantasy football manager blockchain game, which makes it one of the few active and existing project of its kind.

Year after year, FootballCoin has released new and improved versions of the game, both mobile and desktop, and this season is no exception. Aditional free rewards are set to be introduced in the new version of the game, yet to be released this summer.

Poli Iasi FC is one of the teams included in the fantasy game, among the rest of the Romanian teams. The true fans of Poli Iasi will be thrilled to discover they can be the virtual managers of their teams in FootballCoin and they can include footballers from Poli Iasi and from any other Romanian team.

FootballCoin is a game which combines football knowledge and strategic skills, as a real football manager would need. The difference is that anyone can join the game and winning is free. The best virtual managers are rewarded for their teams with the game’s cryptocurrency, XFC. There are other platforms which can help you get free crypto, but watching football isn’t a bad option, is it?

FootballCoin Poli Iasi is the first Romanian football club to be sponsored by a cryptocurrency start-up

Basically, it’s a free game to play, fully transparent, which can be played by anyone for free. The way we get and see crypto is changing and FootballCoin is part of the revolution. Although football knowledge is recommended, it isn’t necessary. It happened before for managers to get lucky, and be rewarded for their teams.

The FootballCoin team is active on Facebook, Instagram, Twitter, Youtube and Telegram. And don’t miss the FootballCoin BitcoinTalk forum for next development phases of the project.

Online multiplayer games are shifting towards blockchain

Online multiplayer games are shifting towards blockchain

As complex and beautifully designed games are, the only part of the entire experience which is truly owned by the gamer is the feeling of achievement. That is as close as gamers ever get to really “owning” anything in the computerized world.

Online games offer avatars for sale, which gamers purchase from a computerized store as a symbol of their entity within the game and then spend hours on end to customize it, to enhance the feeling that it belongs to you, and yet it doesn’t. It can disappear in an instant. An instant in which the entertainment platform and its servers can be shut down. No warning and no explanations.

But good news strike on the horizon of online gaming. The innovation of blockchain technology can change all of that. Using decentralized systems and non-fungible tokens, or NFTs—like the ERC-721-consistent tokens previously made by Aphorism Zen’s CryptoKitties—players can make characters, vehicles, weapons, and other advanced signs that they claim forever, not simply the timeframe of realistic usability of a diversion.

The innovation can be the entryway for a player’s individualized and tokenized manifestations to move consistently on multiple online blockchains.

The potential is huge, and it’s the reason many trust the expanding blockchain gaming industry could deliver the slippery “killer app” that at last conveys this innovation to the majority.

But is the market prepared for such an extreme move in digitized gaming resources? A consortium of eight of the leading enterprises in this space, including Ubisoft,  considers so. Also, their vision for the eventual fate of gaming and the $140 billion computer game industry has the help of a developing number of gamers and diversion engineers alike.

Ubisoft’s Blockchain Initiative Manager Nicolas Pouard believes the goal of this alliance is to rally stakeholders from both the blockchain and gaming industries and work together to develop solutions for the challenges that await these converging fields, according to Ubisoft’s Blockchain Initiative Manager Nicolas Pouard.

And it’s that last piece of the puzzle—the potential for a breakthrough smash hit on the level of an “Assassin’s Creed” franchise—that fuels the vision for gaming as blockchain’s bridge to the mainstream.

“Gaming will allow people to familiarize themselves with blockchain in an interactive environment, which is the first step to mass adoption,”

Nicolas Gilot, a founding member of the Alliance and co-CEO of Ultra—a blockchain-based “next-generation games distribution platform.”

True Ownership

The ownership in the digital world has its complexities. Let’s take iTunes for example. You can buy a song on iTunes, for example, but it isn’t really yours. There are limits to what you can do with that digital file—and you certainly can’t resell it.

Nowadays, in most cases, players that are done with a game in which they invested a lot are not able to pull any value out of the items or achievements they collected with much efforts.

Blockchain’s value proposition for gaming strongly relies on what we call ‘true ownership,’

Ubisoft’s Blockchain Initiative Manager Nicolas Pouard

This also applies to game platforms. Gaming assets are similarly restricted. In conventional games, servers store all the things that players buy.

“If you stop playing, lose your account, or experience technical issues, you lose those digital goods,”

Manon Burgel, B2Expand CEO

As explained in the blockchain games vs crypto games article, the in-game items are tied to the server of the platform, not to the real-life user of the account. Some even specify in the EULA (End User Licence Agreement that players are not allowed to sell or gift items to others.

The perceived unfairness of this among gamers is what’s driving the desire for blockchain to flip it on its head.

“A game that runs completely on the blockchain is an example of a decentralized platform that could be owned by everyone.”

Dan Biton, founder of Gimli

Worldwide Asset eXchange (WAX), a blockchain e-commerce platform for digital assets, released a survey of 1,000 gamers and 500 game developers in the U.S. that shows solid support for the “true ownership” of in-game assets.

The survey states that 68% of the gamers trust they have the right to “truly own” the things they purchase. In addition, 62% would be bound to spend fiat on virtual assets if they could transfer those assets in between games, and near 75% of gamers said they would enjoy to sell or exchange in-game assets regardless of the type of the game.

What’s more, 86% of the game developers believe that in-game assets are on their way to becoming strategic components of future games, and more than 66% agree that the publisher of the game suppresses the advantages of these assets.

By tokenizing these assets, players can choose for themselves how to manage them: give them away, exchange them, or even offer them. It empowers a “digital second-hand market,” Burgel clarifies, and “its decentralized nature ensures that games and items are not held by one company but by the network.”

Of course, this sounds extraordinary for gamers, but publishers must figure out how to profit from this game model.

Nowadays, blockchain’s involvement in gaming is limited to the tokenization of digital assets. Furthermore, given the administrative atmosphere in the Unified States with respect to tokenized resources, this convolutes matters for an expansive, traded on an open market organization like Ubisoft.

Ultra’s CEO demands, in any case, that he sees “no issues with tokenized assets” from a lawful point of view, while organizations cling to set appropriate administrative rules. “The goal of regulatory bodies such as the SEC is to protect the public from being subject to scams,” he says. “The blockchain and crypto industry is continuously evolving, therefore it is important to keep up-to-date with the latest regulatory decisions to avoid slowing down innovation.”

Gilot additionally takes note of that the tokenized assets that will be exchanged on Ultra and all through the blockchain-gaming space. NFTs do not fall under the same rules as tokens sold during an ICO or STO (Security Token Offering), which may incorporate investment contracts and are subject to securities laws and guidelines. In the meantime, an advanced gaming asset, Gilot says, essentially “guarantees ownership, as well as proves the scarcity of an item is created through a publicly available smart contract.”

NFTs, as it were, are computerized portrayals of unique items, which are different from the collectable exchangeable cards of yesteryear. Those collectables work as a tokenized “proof of purchase” for the proprietor. They are the reason for most by far of blockchain-put together computer games at present with respect to the market, for example, Everdreamsoft’s “Spells of Genesis”— a game of collectable card, arcade-fight style game that makes a case for being the first blockchain-based mobile game.

“Spells of Genesis” was launched in April 2017, seven months before CryptoKittis were released on Ethereum. CryptoKitties and its non-fungible cats broadly smashed the Ethereum network in December 2017. CryptoKitties stay in charge of the absolute most costly NFT-based, gaming collectables ever sold—some surpassing the six-figure mark.

When will a major publisher release its first blockchain-based title?

In July 2018, the upstart blockchain gaming protocol MagnaChain announced its partnership with Epic Games, the maker of “Fortnite,” spurring rumours of an inescapable “Fortnite on the blockchain.”  However, MagnaChain hasn’t commented on any details regarding the process.

For Ubisoft, Pouard from Ubisoft is still at a “test-and-learn” stage regarding the blockchain technology, mainly because of their financial obligation to its investors. “True ownership” is an extremely new business model and many tests are still needed to conclude if this is “something publishers can handle long term.”

Burgel’s B2Expand started paying more attention to this use case, having discharged its first game Beyond the Void on Steam. Beyond the Void uses the Ethereum blockchain for its “economic backbone” enabling players to purchase, sell, and exchange “cosmetic in-game items” for the Multiplayer Online Battle Arena and Real-Time Strategy mashup utilizing B2Expand’s local Nexium (NXC) token. Burgel says Beyond the Void would have explored the blockchain technology within the core gameplay if it wasn’t for the early release of the project.

About “true ownership” and the trade made around the exchanging of NFTs, Burgel states that: “the gaming industry has yet to find the right business models fitting these opportunities.” Nevertheless, distributors could, at last, discover an incentive in tools that enable gaming networks to “organically grow and feel involved,” for example, by encouraging the creation and dissemination of user-generated content. That is just “one of many possibilities,” Burgel says, and “many companies are already exploring new ideas.”

Dan Biton, a co-founder of the Gimli platform and a Blockchain Game Alliance board member, says we have to think past the present video-game scene to imagine what these conceivable outcomes may lead to. “A game that runs completely on the blockchain is an example of a decentralized platform that could be owned by everyone, and we could think of something where every player has its share in a voting system to make the game rules evolve,” he says. The game’s logic “or even the game itself” could change as indicated by the wants of its players “in a completely decentralized way.”

It’s a new and unique gaming perspective and one which Ubisoft is now putting its assets and target industry into an investigation. Ubisoft’s Strategic Innovation Lab is an inner research organization gave to analyzing future industry patterns and they are already looking far ahead from the “crypto collectable” use case of the blockchain which is found today in the market.

In recent months, the lab has gone through the process of developing a Minecraft-inspired model, a treasure-chasing and island-investigation game called HashCraft. The game doesn’t utilize NFTs. Indeed, it doesn’t have much to do with tokens. But it joins blockchain and pushes the limits of what was recently thought conceivable in gaming, situating publishers like Ubisoft as basically the makers of the “fantasy”, which are the characters and storylines of the game, and the players as the developers of “experiences” they genuinely possess.

It takes courage to embrace this new trend and Ubisoft is still in its infancy in this journey. “There is still plenty that we need to discover, which can’t be done without continuing our exploration or collaboration within the ecosystem,” says Pouard. Furthermore, cooperation is decisively what the Blockchain Game Alliance looks for. The alliance of game publishers are in the procedure now of formalizing a formal administrative structure for their association. Says Pouard: “This is just the beginning of the adventure.”

Hurdles remain, but much of the promise that this technology brings rests in its ability to redefine antiquated notions of digital rights in a rapidly changing world. We take this as good news, thinking that crypto and decentralized technologies are still in their infancy.

The Booming eSports Market of Blockchain Games

The Booming eSports Market of Blockchain Games

The eSports market is turning heads as it is continuously growing at a pace that exceeds expectations. Dominated by major gaming players like Valve CorporationRiot Games, and Activision Blizzard, eSports is currently on the trajectory to a total worth of more than $138 billion with a rapidly growing global audience of more than 380 million users.

Prize pools in eSports also dwarf other sports. For instance, the 2018 DOTA 2 Tournament prize pool was around $25 million. That was more than double of the Masters PGA Tour major championship purse of $11 million. Clearly, the opportunity in the eSports market for growth and integration with cryptocurrency networks is enormous.

Dota-2 crypto

Some early iterations of the integration of blockchain and eSports are already underway with projects like Unikoin Gold (gaming utility token). Further implementations will potentially see a paradigm shift in the structure of the eSports corporate landscape.

Corporations like Valve, Riot Games, and Activision Blizzard — in the context of comparing to other sports — effectively function as both the sport, the governing league, and the distributor of the content. For instance, Valve Corporation is the creator of the massively popular DOTA series (currently on DOTA 2), so in effect, Valve not only owns the game, but also creates the tournaments, and distributes the content.

While the model is clearly working and accelerating the growth of the industry, smaller developers are effectively locked out of competing against such organizations, and there is a substantially high barrier to entry in the market.

Decentralizing the gaming development model will allow many developers and smaller companies to deliver their products direct-to-consumer and offer an entirely new generation of creative games, accessible to everyone. Check out FootballCoin, the first completely independent blockchain game, which offers a wonderful fantasy football collectable game, in which you can win free cryptocurrency.

footballcoin blockchain game crypto

Games like DOTA and Counter-Strike will undoubtedly remain extremely popular among gaming fans, but blockchain and cryptocurrency networks will create the opportunity for a new wave of choices that may eventually take market share from these eSports giants. Decentralized eSports team management and recruiting platforms like DreamTeam are an early example of this trend.

Read more on How to earn free cryptocurrency (without investing or mining)

The intersection of blockchain technology, cryptocurrencies, and gaming is promising. Coupled with the meteoric rise of eSports and an opportunity for developers to properly monetize and participate in the gaming community, the intersection will assuredly facilitate a new gaming landscape.

The emergence of the blockchain gaming trend is not without its hurdles, however. Scalability issues are legitimately prohibiting the development of many games at this point and will need to be overcome before the industry can reach its potential. Once that hurdle is overcome, lookout for blockchain gaming.

Crypto adoption through games: How do blockchain games work?

Crypto adoption through games: How do blockchain games work?

Blockchains provide a useful tool for gamers for various reasons including decentralized asset exchanges, verifiable scarcity of virtual objects and collectables, fast and secure payment networks, and the ability for developers to properly monetize their creations. Gaming is a transforming industry, which many believe that it will ease the adoption of crypto. So how can crypto adoption through games work?

One of the most apparent benefits of cryptocurrencies for gaming is their utility as fast and secure payment networks. The payment benefits of cryptocurrencies are especially useful for eSports, creating native in-game tokens, and driving seamless transactions on decentralized exchanges.

Remember that blockchain games are different than crypto games. Most online sources confuse the two, labelling all games with a cryptocurrency as blockchain games.

The search for solutions to providing sustainable and fun blockchain-based games has led to some exciting innovations in blockchain scalability and asset creation.

Bitcoin Games Grow into Blockchain Games

Although Bitcoin was slowly and surely being integrated into many low budget games, and although it was booming within the gambling sector, purely blockchain-based games, which relied on the technology itself were absent and still lagging far behind.

Booms and busts wracked the price of Bitcoin and various scandals such as the collapse of Mt. Gox slowed development and innovation, as it significantly tarnished the image of Bitcoin in the short term and created anxiety around delving too deeply into crypto-based technology. But is this enough to contribute to crypto adoption through games?

Blockchain game features

Gamers were some of the early adopters of cryptocurrencies as they were already familiar with many in-game virtual currency models and saw the benefits of integrating cryptocurrency networks into the domain. The eSports industry is booming, and it is only a matter of time before its rise is meaningfully coupled with cryptocurrency payment systems and decentralized models.

The blockchain is ideal for hosting games for a variety of reasons, including the fact that it is easy to represent fungible and non-fungible assets in the form of tokens. These can be game characters and other digital assets, for example, 3D role-playing heroes and items, such as weapons and armour in CryptoFights. Other fantasy football games, like FootballCoin, offer collectable football players and stadium cards.

Another reason for gaming on the blockchain is the decentralized and transparent nature of the underlying platform, which has the potential to convert gaming in a fair and open process. After all these past accomplishments, games are getting into crypto, because crypto adoption through games is the next step.

One of the earliest games that did find some success within the Bitcoin game space, however, was Dragon’s Tale, launched on July 12th, 2013, by eGenesis.

Dragon’s Tale is still ongoing and still using Bitcoin but in a more simplistic, raw way. Within the game, players can spend and use Bitcoin to perform various microtransactions, while at the same time, capable of withdrawing their in-game currency, thus creating a real-world economy for their player base.

Traditional video games continued to struggle to find a home for blockchain games, but one sector of the “gaming” economy had little to no trouble at all in adopting Bitcoin as a close partner.

The gambling sector, most notably online poker was under intense pressure via various sanctions and laws that outlawed US citizens from partaking and making bets with real-world currency.

Obstacles Facing Blockchain Gaming

The primary obstacle facing the intersection of blockchain and gaming for most games which are based on the Ethereum platform is very clear, scalability. The same problem that is facing the broader industry is inhibiting the sustainability and actual usefulness of current blockchain-based games.

DappRadar is an excellent tool for evaluating the activity of decentralized applications built on top of Ethereum and demonstrates a glaringly obvious lack of users for blockchain games and decentralized asset exchanges.

While still in the early stages, the trend represents an overall lack of sustainability for blockchain-based games at the moment. Gas costs on Ethereum can be prohibitively high during times of network congestion, and many once hopeful gaming dapps have fallen into obscurity after launch.

Centralized games and gaming platforms have clear advantages over blockchain-based games right now. However, interesting hybrid solutions such as Ethereum-based Gods Unchained may provide some insights into how centralized and decentralized models can be combined.

Gods Unchained runs on a centralized server and is powered by Unity, indistinguishable in gameplay from the majority of games today; however, the cards are non-fungible ERC-721 assets on the blockchain that can be traded in decentralized marketplaces.

Another problem resulting from scalability limitations is the current scope of games that can be created on a blockchain network. Slow network speed and lack of developer activity have led to many games being simple iterations of popular mobile games or collectable-focused games. This is by no means a long-term problem though as some fascinating projects such as Decentraland focus on creating three-dimensional worlds and games are beginning to shift towards more ambitious goals.

Blockchain Games Find their Stride

For the developers of CryptoKitties, the timing of the launch of their game couldn’t have been better. Bitcoin was reaching new highs daily, and interest for anything Bitcoin-related was exploding.

This simple game, although humorous as it is, was actually quite groundbreaking and history-making, as it was the first major breakout game to be based on the blockchain technology, unlike most of its predecessors, which merely incorporated the Bitcoin “currency” into their gameplay via microtransactions.

This blockchain game allowed users to create, breed and collection CryptoKitties, which they 100% owned and were based on the blockchain. This meant that they could be transferred and sold to others who had an interest.

Essentially, these cats were and are their own form of cryptocurrency. Which means they have tangible and real value.

How much value, you ask? That depends on the CryptoKitty in question. Prices vary from basically worthless to over $100,000. Crazy, I know.

Blockchain Games Are Here to Stay and Help Crypto Adoption

Currently, the only thing slowing down the rapid expansion of Bitcoin and blockchain games is the current setbacks affecting the price of Bitcoin and cryptos in general. Confidence has sagged in tangent with their crash in prices over the course of 2018.

One main reason so many big companies bet on this blockchain games is also the appeal they play in front of the mass population. Some of them will help their users earn free cryptocurrency, while others can help you expand your crypto fortune.

However, the blockchain technology is here to stay and like Pandora’s box, once opened, it can never be put back in again. The possibilities are just too vast and too powerful.

Blockchain games are going to continue to rise, as developers find new and unique ways to apply this revolutionary technology, making it work both for them as a business and the consumer. No matter what, the technology will model the industry and will contribute to crypto adoption through games.